/*
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#ifndef _buttons_h
#define _buttons_h

#include "xutil.h"

enum
{
    IDROTX,
    IDROTY,
    IDROTZ,
    IDTRANSX,
    IDTRANSY,
    IDTRANSZ,
    IDZOOM,
    IDBUTNR,
    IDREWIND,
    IDSTEP,
    IDFF,
    IDSTOP_ANI,
    IDNR,
    IDDRAWMOL,
    IDLABEL
};

#define AIR 3 /* extra space between child windows */
#define BORDER 1

#define EnterLeave (EnterWindowMask | LeaveWindowMask)

typedef struct
{
    t_windata wd;
    int       ID;
} t_mwbut;

typedef struct
{
    t_windata wd;
    int       nbut;
    t_mwbut*  b;
} t_butbox;

extern t_butbox* init_vbox(t_x11* x11, Window Parent, Window SendTo, unsigned long fg, unsigned long bg);

extern void set_vbtime(t_x11* x11, t_butbox* vbox, char* text);

extern t_butbox* init_bbox(t_x11* x11, Window Parent, Window SendTo, int width, unsigned long fg, unsigned long bg);

extern void show_but(t_x11* x11, t_butbox* bbox);

extern void hide_but(t_x11* x11, t_butbox* bbox);

extern void done_bbox(t_x11* x11, t_butbox* bbox);

#endif
